About
Developer by trade. Designer by obsession.
I’m Vincenzo, a developer who designs. I build apps and digital products end to end — from the first question about the problem to the release on the store.
I care about the space between design and engineering, where most products lose their soul. Keeping both in the same hands is how I make sure they don’t.
How I build
Three principles. No exceptions.
- 01
Your data stays yours.
No accounts, no ads, no tracking. Softly, Converty and Lumy do their work on the device.
- 02
Native, not adapted.
SwiftUI, Liquid Glass, Dynamic Type, VoiceOver: every app follows the rules of its own system.
- 03
Content before controls.
You touch the photo, the PDF, the video, not abstract sliders. It comes from the set: you work on the image, not on the menu.
Tech specs
What’s inside.
The full toolset behind every product.
- Product & Design
- Product design
- UI/UX
- Design systems
- Prototyping
- Localization
- Apple platforms
- Swift
- SwiftUI
- AppKit
- SwiftData
- CloudKit
- WidgetKit
- watchOS
- StoreKit
- Imaging & on-device AI
- Metal
- Core Image
- Vision
- Core ML
- Foundation Models
- Android & beyond
- Kotlin
- Jetpack Compose
- Room
- Wear OS
- Rust
- Web & release
- TypeScript
- Next.js
- Astro
- Cloudflare
- App Store Connect
- Google Play
Beyond the screen
I also work behind the camera as a cinematographer and photographer. Composition, light and rhythm shape the way I design interfaces — and the other way round.
Discover Cinema & Photography →